Monday, October 26, 2009

Smash Bros. Brawl Texture Hack




So I did this a while back for fun. It's a texture hack for Zero Suit Samus in Smash Bros. The figure and build seemed a good fit for Kid from Chrono Cross. The UV topology was kind of a mess, and there was no good way to test it in Maya at the time. Just looking at the original textures in Photoshop, it was hard to tell what was what. So the the work flow was pretty tedious. Paint a bit in Photoshop, compile texture, write out to SD card, play Smash Bros. After trying to pinpoint bad areas in the texture (stretching and scale issues), I'd go back to Photoshop for more guess work and then repeat the process. This is the result. The compiled textures can be downloaded here if you have an interest in trying them out. It was a interesting experience, but too much trial and error to really get creative. I'd like to do a Starky hack of Olimar, but until I find a way to preview textures and models in Maya, I'll stay away from that.


2 comments:

  1. oh man, thats hilarious. (and awesome.) now you just need to turn mario into a squat little serge.

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  2. how do you hack this? what is the program u used to hack it?

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